Writing a better roblox remote function script
If you've been messing around in Studio for more than a few days, you've probably realized that a simple roblox remote function script is basically the backbone of any game that actually needs to talk back and forth between the player and the server. It's one of those things that feels a bit confusing at first, especially when you're trying to figure out why your code is hanging or why the server isn't responding, but once it clicks, it changes everything about how you build your game's logic. ...